Shield Sling

Shield Sling

Type: General
Source: Player's Handbook II

You can hurl your shield as a deadly missile, turning it from a defensive item to a crushing, thrown weapon.

Prerequisite: Proficiency with shields, Improved Shield Bash, Shield Specialization, base attack bonus +9.
Benefit: You can wield your light shield or heavy shield as a thrown weapon with a range increment of 20 feet. The shield deals damage as normal for its size (see Table 7-5, PH 116), and you gain your Strength bonus on damage as normal for a thrown weapon. In addition, you can make a ranged touch attack to initiate a trip attempt. Your target resists the trip attempt as normal. You lose your size bonus (though not a size penalty) on your Strength check. lf your foe's check succeeds, he cannot attempt to trip you.
You cannot throw a tower shield. You can throw a buckler, but it does no damage, and you cannot use it to trip an opponent.
Special: A fighter can select Shield Sling as one of his fighter bonus feats.

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