Perada Maer | |
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Aliases: | Ayr'dal |
Age: | 121 years |
Hair: | Ebony and platinum |
Eyes: | Silver on black |
Height: | 5ft 1 inches |
Weight: | 109 pounds |
Race: | Elf (Fae Heritage) |
Class: | Warlock 11 |
Level: | 11 |
Alignment: | Chaotic Neutral |
Experience: | 60,838 |
Next Level: | 66,000 |
Hit Points: | 66/66 |
Gold: | 5,752 |
Current Status: | Active |
Played by Lisa J. |
Gallery
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Slim and lithe with dark-gray skin and silver eyes that seem to draw one in, Perada's Half-Drow Heritage is well pronounced despite the allure she carries. Her hair is long and well styled, is the color of fine ebony wood but carries long tinges of silver in them and she dresses in a way that is both provocative and invocative; sensual without being blatant. Somewhat "self styled" for a witch (warlock), she doesn't carry herself with arrogance as many elves tend to do, rather she is easy-going, fun loving and glib.
Ability | Score | Mod | Temp Mod |
Strength | 8 | -1 | +0 |
Dexterity | 20 | +5 | +0 |
Constitution | 11 | +0 | +0 |
Intelligence | 20 | +5 | +0 |
Wisdom | 10 | +0 | +0 |
Charisma | 20 | +5 | +0 |
Languages: Common and Sylvian +5: Abyssal, Drow, Literate, Infernal, Undercommon |
Armor Class | |
Total | Base 10 + Studded Leather(+3) Dexterity +5 = 18 |
Flat-Footed | 13 |
Touch | 15 |
Saving Throws | Base | Bonus | Total |
Fortitude | +3 | +8 | +11 |
Reflex | +3 | +8 | +11 |
Will | +8 | +7 | +15 |
BAB | Mod | Total Range/Melee |
+8/+3 | -1 Str/+5 Dex | +13/+8, +7/+2 |
Initiative |
---|
Dex (+5) = +5 |
Skills | Ranks | Stat Bonus | Synergy | Magical Bonuses | Total | |
X | Appraise (Int) | +0 | +5 | +0 | +0 | +5 |
X | Balance (Dex) | +0 | +5 | +0 | +0 | +5 |
C | Bluff (Cha) | +8 | +5 | +0 | +9 | +22 |
X | Climb (Str) | +0 | +0 | -1 | +0 | +0 |
C | Concentration (Con) | +7 | +0 | +0 | +5 | +12 |
C | Craft (Int) | +13 | +5 | +0 | +0 | +18 |
X | Decipher Script (Int) | +0 | +5 | +0 | +0 | +5 |
X | Diplomacy (Cha) | +3 | +5 | +0 | +9 | +17 |
X | Disable Device (Int) | +0 | +5 | +0 | +0 | +5 |
C | Disguise (Cha) | +0 | +5 | +0 | +3 | +8 |
X | Escape Artist (Dex) | +0 | +5 | +0 | +0 | +5 |
X | Forgery (Int) | +0 | +5 | +0 | +0 | +5 |
X | Gather Information (Cha) | +0 | +5 | +0 | +3 | +8 |
X | Handle Animal (Cha) | +0 | +5 | +0 | +3 | +8 |
X | Heal (Wis) | +0 | +0 | +0 | +0 | +0 |
X | Hide (Dex) | +0 | +5 | +0 | +0 | +5 |
C | Intimidate (Cha) | +7 | +5 | +0 | +9 | +21 |
C | Jump (Str) | +7 | -1 | +0 | +0 | +6 |
C | Knowledge (Arcana, Planes, Local) (Int) | +10 | +5 | +0 | +0 | +15 |
X | Listen (Wis) | +0 | +0 | +0 | +0 | +2 (Racial) |
X | Move Silently (Dex) | +0 | +5 | +0 | +0 | +5 |
X | Open Lock (Dex) | +0 | +5 | +0 | +0 | +5 |
X | Perform (Cha) | +0 | +5 | +0 | +3 | +8 |
C | Profession (Wis) | +3 | +0 | +0 | +0 | +3 |
X | Ride (Dex) | +0 | +5 | +0 | +0 | +5 |
X | Search (Int) | +0 | +5 | +0 | +0 | +7(+2 Racial) |
C | Sense Motive (Wis) | +7 | +0 | +0 | +0 | +7 |
X | Sleight of Hand (Dex) | +0 | +5 | +0 | +0 | +0 |
X | Speak Language (n/a) | +0 | +0 | +0 | +0 | +0 |
C | Spellcraft (Int) | +8 | +5 | +0 | +5 | +18 |
X | Spot (Wis) | +0 | +0 | +0 | +0 | +2 (Racial) |
X | Survival (Wis) | +0 | +0 | +0 | +0 | +0 |
X | Swim (Str) | +0 | -1 | +0 | +0 | -1 |
X | Tumble (Dex) | +0 | +5 | +0 | +0 | +5 |
C | Use Magic Device (Cha) | +14 | +5 | +0 | +8 | +27 |
X | Use Rope (Dex) | +0 | +5 | +0 | +0 | +5 |
Craft: Cook, Leatherworking
Profession: Scribe
C is Cross Class and X is a Class Skill
Skill Tricks:
2pts: Collector of Stories
2pts: Never Outnumbered
2pts: Timely Misdirection
2pts: Group Fake Out
Skill Point Total:
1st 28, 2nd 35, 3rd 42, 4th 49, 5th 56, 6th 63, 7th 70, 8th 77, 9th 84, 10th 91, 11th 98
Feats:
Level 1 - Boost Spell Like ability: Invocations, +2 to DC 3/day
Level 3 - Spell Focus: Invocations +1 to Invocation DC
Level 6 - Extra Invocation (Least)
Level 9 - Force Of Personality
Rep Point Feats
Fey Heritage
Craft Wondrous Item
Class Abilities:
Eldritch Blast: 6d6+1d6
Damage Reduction 6/Cold Iron
Fiendish Resilience 1
Detect Magic at will
Deceive Item
Energy Resistance 5: Fire, Cold.
Invocations Known: 8 (4 Least, 3 lesser, 1 Greater)
Weapon | Attack Bonus | Damage | Crit | Damage Type |
Spear | +5 | 1d8-1 | 19/20 2X | Piercing |
Light Crossbow | +13 | 1d8 | 19/20 2X | Piercing |
Armour / Shield | Armour/Shield Bonus | Max Dex | Armour Check | Arcane Spell Failure | Movement Speed | Weight |
Studded Leather | +3 | +5 | -1 | 15% | 30ft | 20lb |
Slot | Item | Description |
Head | Circlet of Persuasion | +3 Bonus to Charisma Based Checks |
Face | Spellsight Spectacles | +5 to Spell Craft and U.M.D checks when using Scrolls |
Neck | Chasuble of Fell Power | +1d6 to Eldritch Blast Damage |
Shoulders | Cloak of Resistance +3 | +3 to all Saves |
Torso | Tunic of Steady Spellcasting | +5 to all Concentration Checks. |
Arms | Bracelet | Made of an unknown metal, belonged to her mother. |
Hands | Gloves of Eldritch Admixture | Add 2d6 of Fire, Cold, Acid or Sonic Damage to Eldritch Blast. 3 Charges/day |
Right Ring | None | - |
Left Ring | None | - |
Waist | Healing Belt | Leather Belt that can be used to heal |
Feet | Leather Boots | - |
Pack | Water skin,1 Days Trail Rations, Bed Roll, Sack, Flint and Steel, Hooded Lantern, 3 Pints of Oil, Case of Bolts X2 (20), Travelers Clothes X2, Explorer Outfit X3, Cure Light Wounds Potion X2, Potion of shield X2, Scrollcase |
Statistics of Items
Head: Circlet of Persuasion: +3 Bonus to Charisma Based Checks (4,500 Gold)
Neck: Lesser Chasuble of Fell Power: +1d6 to eldritch blast damage (8,000 Gold)
Shoulders: Cloak of Resistance +3 added to all saves (9,000 Gold)
Face: Spellsight Spectacles: +5 competance bonus to spellcraft checks when deciphering scrolls and +5 to use magic device when using scrolls.
Hands:
Gloves of Eldritch Admixture
Price (Item Level): 2,500 gp (7th)
Body Slot: Hands
Caster Level: 3rd
Aura: Faint; (DC 16) evocation
Activation: Swift (command)
Weight: —
Dark whorls stream across these leather gloves, dizzying the eye and clouding the mind. Warlocks (CAr 5) prize these gloves, which allow them to enhance their eldritch blasts with pure energy. Gloves of eldritch admixture have 3 charges, which are renewed each day at dawn. Spending 1 or more
charges adds extra damage to the next eldritch blast you make before the end of your turn. This damage can be acid, cold, or fire, as chosen by you each time you activate the gloves.
1 charge: +2d6 points of damage.
2 charges: +3d6 points of damage.
3 charges: +4d6 points of damage.
Chest:
Tunic of Stead Spellcasting. +5 to all Concentration Checks. (2,000 Gp)
Waist:
Healing Belt
Price (Item Level): 750 gp (3rd)
Location: Waist
Caster Level: 3rd
Aura: Faint; (DC 16) conjuration
Activation: — and standard (command)
Weight: 1 lb.
This broad leather belt is studded with three moonstones. While wearing a healing belt, you gain a +2 competence bonus on Heal checks. This is a continuous effect and requires no activation.
In addition, the belt has 3 charges, which are renewed each day at dawn.
Spending 1 or more charges allows you to channel positive energy and heal damage
with a touch. (You can also use this ability to harm undead, dealing them an equivalent
amount of damage instead.)
1 charge : Heals 2d8 points of damage.
2 charges: Heals 3d8 points of damage.
3 charges: Heals 4d8 points of damage.
Wand of Cure Moderate Wounds: (4,500 Gold)
Scrolls:
Ray of Enfeeblement: x2 50 GP.
Cat's Grace: x2 300 GP
False Life: x2 300 GP
Scorching Ray X2 300 GP
Fireball: X3 1,125 GP
Searing Light X3 1,125 GP
Spells per Day:
N/A
Spell DCs:
Invocation DC's
Equivalent Level | Modifier(Cha) | Spell Focus / (Boosted) | Total DC / Boosted DC |
1st | +5 | +1 (+3) | 16 (18) |
2nd | +5 | +1 (+3) | 17 (19) |
3rd | +5 | +1 (+3) | 18 (20) |
4th | +5 | +1 (+3) | 19 (21) |
5th | +5 | +1 (+3) | 20 (22) |
6th | +5 | +1 (+3) | 21 (23) |
7th | +5 | +1 (+3) | 22 (24) |
8th | +5 | +1 (+3) | 23 (25) |
9th | +5 | +1 (+3) | 24 (26) |
Invocations Known:
Least:
See the Unseen
Eldritch Spear
Beguiling Influence (Always on)
Dark One's Own Luck (added to Fort Saves)
Lesser:
Fell Flight
Walk Unseen
Flee the Scene
Greater
Chilling Tentacles
Character History:
“ Ayr'Dal!….Ayr'dal rachon'le ayr'dal!…Tevenyel!”
These words echoed in the recesses of her mind, curses in elvish that stung more than the rocks and rotten fruit thrown at her as the young elf girl fled to her home on the outskirts of town. Why did they hate her so? She had done nothing to warrant the townsfolk's ire at all and was just minding her own business and just wanted to buy some fruit. Perada only wanted to see what the town was like since her father, Alister, kept her away from them…alone with really no one but him to rely on. The white haired man was so kind to her even if he was one of “them” and the woods that they had come to reside in was not always safe, yet the night was always fun…always beautiful…and they could see what was in the night the fools in town couldn't. Upon her return home, she ran up stairs, and laying on the bed cried…
She was not a normal elf, nor was she Drow…even if she did look like one with her ashen-gray skin and black hair that carried tinges of white. The fruit didn't sting Perada, the bruises left from rocks thrown at her ached, but the words hurt the most. “Outcast!” “Cursed One!” “I hate you!” Prejudice in the mind of a youngster was the worst kind of despair, but a gentle touch from her dear daddy…that was all she needed in the whole world. He too was an Outcast, a Pariah for having relations with her mother…
In the eyes of a child, the name of God is Mother…but yet she never knew her, never knew a mother to show her how to do womanly things or to relate to. Alister never spoke of her, if at all, possibly because he had loved her it seems…a weakness that he showed which led to his being cast out from the Underdark with his “motherless love child.” Despite the man's kindness, seeds of anger…rebellion…hate began to blossom in Perada's heart. Innocence lost to the cruelty of prejudice and racial hatred caused her to learn how to hate…to learn how to show no mercy…her father's words are engraved onto her heart even now in adulthood:
“You and I, Little one..we have no place of our own in this world. Men of our kind have naught but what we are given, slaves to our own designs. Just as the women of our kind rule, so to shall you; yours will not be a rule over men, but over yourself.”
Growing into adolescence and then into adulthood too was trying, the prejudice changed to lust. Men wanted her, women hated her more. Perada could take whatever she wanted from men, tease them and then when they thought she would be a new conquest would vanish into the night like a shadow. She and her father moved around more and more now, a shadow upon their heels each time. Perada began to wonder if Avalon would finally be home, and one night as she returned home, she found a note written by her father…he had found her mother, and left to seek her out.
Perada, never saw him again…
Residing now in Avalon City, the Half-Drow now seeks answers to not just her parentage, but about herself. A seductive smile and the right words said upon peoples ears and she gets her way, a quick blast of a spell or a well placed poisoned dagger to the eyes is only a nights work. Its not evil, its just a night of pleasures, money and fun to her…
Maybe one day, she'll find a better way…but not now, no…its too much fun.
Picture One: Drow Heritage is very pronounced, she could almost be mistaken for one were it not for the black hair and different colored eyes. Most of the time she is encountered thus.
Picture Two: Perada's attire changes occasionally to fit her mood. This is how she might dressed sometimes, dressed provocatively while not being blatant she does well in her class and does it with style.
Picture Three: Alister Maer. This is Perada's Father whom she claims the last name of. Though Drow society does not allow men to hold power, he raised his Half-blood daughter well despite her rebellion. His whereabouts are unknown, but she surmises he was taken away by followers of Llothe.
Picture Four: Unknown Name. This is the only likeness of her mother she knows of. Her father spoke rarely of her, but when he did there was both a sadness and a smirk of lust in his eyes. She was abandoned by her to be raised by her father.
Picture Five: Another One of Perada's Many outfits, she tends to dress provocatively.
Theme Song: Ghost, By Gackt.
Lyrics:
There's no guarantee, break me instantly
You say a plan in my ear softly.
Nothing but a sin against God,
And now you think you can win it all - Get Lost
Now I am in vain, but what cures the pain?
It's the fact I can play a sinners game.
You have no feel, there is nothing that's real
Anymore, the warmth's gone.
Do you want to drown in the water depths
Knowing that you have nothing left?
Get lost - Out of my head!
Until were allowed to be free
Were controlled by the flow of electricity
Farther, reach your hand to me
Take these scars and make them into wings
Save this body
I say we got no guarantee
Our movements are the ways of frightening lightning
Farther, open your eyes to see
Take these scars and destroy me here, instantly
Until were allowed to be free
Were controlled by the flow of electricity
Farther, reach your hand to me
Take these scars and make them into wings
Save this body