Though slender in build, Kara's physical appearance and abilities closely mirror those of her draconic ancestors. That is to say she is deceptively strong and resilient for her size. Long hair of a soft brown tone which seems to take on a more golden blonde hue when standing in the sun light. Most of her body is covered in smooth golden scales. A powerful tail following in her wake and a pair of dragon wings resting upon her back (She is not capable of flight at this despite her wings).
Note: Picture represents Kara's general appearance without her most pertinent draconic features.
Gallery
Ability |
Score |
Mod |
Temp Score |
Temp Mod |
Strength |
14 |
+2 |
x |
x |
Dexterity |
10 |
+0 |
x |
x |
Constitution |
17 |
+3 |
19 |
+4 |
Intelligence |
20 |
+5 |
22 |
+6 |
Wisdom |
10 |
+0 |
x |
x |
Charisma |
16 |
+3 |
x |
x |
Languages: Common, Draconic, Celestial, Ignan, Parselmouth, Sylvan.
Armor Class |
Total |
Base 10 + 5 Armor + 1 Natural +0 Dexterity = 16 |
Flat-Footed |
16 |
Touch |
10 |
Saving Throws |
Base |
Bonus |
Magic Bonus |
Total |
Fortitude |
+7 |
+4 |
+1 |
+12 |
Reflex |
+1 |
+0 |
+1 |
+2 |
Will |
+6 |
+0 |
+1 |
+7 |
+5 against fire
+6 against paralysis and sleep
BAB |
Mod |
Total Range/Melee |
+4 |
+0 Dex/+2 Str |
+4/+6 |
Skills |
Ranks |
Stat Bonus |
Synergy |
Magical Bonuses |
Non-Magical Bonuses |
Total |
C |
Appraise (Int) |
+0 |
+6 |
+0 |
+0 |
+0 |
+6 |
C |
Balance (Dex) |
+0 |
+0 |
+0 |
+0 |
+0 |
+0 |
X |
Bluff (Cha) |
+0 |
+3 |
+0 |
+0 |
+0 |
+3 |
X |
Climb (Str) |
+5 |
+2 |
+0 |
+0 |
+0 |
+7 |
X |
Concentration (Con) |
+10 |
+4 |
+0 |
+0 |
+0 |
+14 |
X |
Craft (Int) |
+6 |
+6 |
+0 |
+0 |
+0 |
+12 |
X |
Decipher Script (Int) |
+0 |
+6 |
+0 |
+0 |
+0 |
+6 |
C |
Diplomacy (Cha) |
+0 |
+3 |
+0 |
+0 |
+0 |
+3 |
C |
Disable Device (Int) |
+0 |
+6 |
+0 |
+0 |
+0 |
+6 |
C |
Disguise (Cha) |
+0 |
+3 |
+0 |
+0 |
+0 |
+3 |
C |
Escape Artist (Dex) |
+0 |
+0 |
+0 |
+0 |
+0 |
+0 |
C |
Forgery (Int) |
+0 |
+6 |
+0 |
+0 |
+0 |
+6 |
C |
Gather Information (Cha) |
+0 |
+3 |
+0 |
+0 |
+0 |
+3 |
X |
Handle Animal (Cha) |
+5 |
+3 |
+0 |
+0 |
+0 |
+8 |
X |
Heal (Wis) |
+2 |
+0 |
+0 |
+0 |
+0 |
+2 |
C |
Hide (Dex) |
+0 |
+0 |
+0 |
+0 |
+0 |
+0 |
X |
Intimidate (Cha) |
+5 |
+3 |
+0 |
+0 |
+0 |
+8 |
X |
Jump (Str) |
+5 |
+2 |
+0 |
+0 |
+10 |
+17 |
X |
Knowledge (Arcana, History, Geography) (Int) |
+10 |
+6 |
+0 |
+0 |
+0 |
+16 |
X |
Listen (Wis) |
+0 |
+0 |
+0 |
+0 |
+1 |
+1 |
C |
Move Silently (Dex) |
+0 |
+0 |
+0 |
+0 |
+0 |
+0 |
C |
Open Lock (Dex) |
+0 |
+0 |
+0 |
+0 |
+0 |
+0 |
C |
Perform (Cha) |
+1 |
+3 |
+0 |
+0 |
+0 |
+4 |
X |
Profession (Wis) |
+0 |
+0 |
+0 |
+0 |
+0 |
+1 |
X |
Ride (Dex) |
+5 |
+0 |
+0 |
+0 |
+0 |
+5 |
X |
Search (Int) |
+0 |
+6 |
+0 |
+0 |
+1 |
+7 |
C |
Sense Motive (Wis) |
+0 |
+0 |
+0 |
+0 |
+0 |
+0 |
C |
Sleight of Hand (Dex) |
+0 |
+0 |
+0 |
+0 |
+0 |
+0 |
C |
Speak Language (n/a) |
+0 |
+0 |
+0 |
+0 |
+0 |
+0 |
X |
Spellcraft (Int) |
+10 |
+6 |
+0 |
+0 |
+0 |
+16 |
X |
Spot (Wis) |
+0 |
+0 |
+0 |
+0 |
+1 |
+1 |
C |
Survival (Wis) |
+0 |
+0 |
+0 |
+0 |
+0 |
+0 |
X |
Swim (Str) |
+5 |
+2 |
+0 |
+0 |
+0 |
+7 |
C |
Tumble (Dex) |
+0 |
+0 |
+0 |
+0 |
+0 |
+0 |
C |
Use Magic Device (Cha) |
+2 |
+3 |
+0 |
+0 |
+0 |
+5 |
C |
Use Rope (Dex) |
+0 |
+0 |
+0 |
+0 |
+0 |
+0 |
Where C is Cross Class and X is a Class Skill
Craft: Gem Cutting.
Perform: Dragonsong
Skill Tricks:
None
Skill Point Total: Total Here
1st 32, 2nd-7th 8 ea.
Feats:
Human - Dragontouched
Bonus - Dragon Wings
Level 1 - Dragon Tail
Figther 1 - Improved Toughness
Fighter 2 - Power attack
Wizard 1 - Dragonic Heritage (Gold)
Level 3 - Dragon Skin
Level 6 - Gold Dragon Lineage
Dragon 1 - Draconic Breath
Dragon 2 - Draconic Toughness
Class Abilities:
Bonus Feat x2
Dragonic Heritage (Dragonblood Mage Substitution)
Draconic Breath (Dragonheart Mage)
Bonus Draconic Feat x1
Normal Attack Routine: +6 (Halberd)/ +0 (Tail)
Draconic Breath: 2d6+2 x spell level/Fire Damage. 30ft cone. Reflex DC 10+spell level+Cha mod.
Weapon |
Attack Bonus |
Damage |
Crit |
Damage Type |
+1 Halberd |
+7 |
1d10+4 |
20 x3 |
Slashing/Piercing |
Tail |
+6(1) |
1d6+3 |
20 x2 |
Bludgeoning |
Armour / Shield |
Armour/Shield Bonus |
Max Dex |
Armour Check |
Arcane Spell Failure |
Movement Speed |
Weight |
+1 Thistledown Mithril Plated Leather |
+5 AC (Armor) |
+7 Max Dex |
0 ACP |
0% spell Failure |
30ft |
12.5lbs |
Slot |
Item |
Description |
Head |
Golden Circlet |
+2 Enhancement Bonus to Intelligence |
Face |
Item name goes here |
Brief item description |
Neck |
Item name goes here |
Brief item description |
Shoulders |
Item name goes here |
Brief item description |
Torso |
Vest of Resistance |
+1 Resistance bonus to saving throws |
Arms |
Item name goes here |
Brief item description |
Hands |
Item name goes here |
Brief item description |
Right Ring |
Item name goes here |
Brief item description |
Left Ring |
Item name goes here |
Brief item description |
Waist |
Dragon Spirit Cincture |
+1 damage/die of breath weapon. +2 Enhancement Bonus to Constitution |
Feet |
Item name goes here |
Brief item description |
Pack |
2x Potion of Cure Moderate Wounds |
Bag o Stuff |
List of Items Here:
Halberd +1 (2k)
Dragon Spirit Cincture of Constitution +2 (6k)
Mithril Thistledown Plated Leather +1 (4.9k)
Vest of Resistance +1 (1k)
Circlet of Intellect +2 (4k)
Statistics of Items Here:
Spells per Day:
Spell Level |
Spells per Day |
Spells Known |
Save DC |
Level 0 |
4 |
All |
16 |
Level 1 |
3+2 |
10 |
17 |
Level 2 |
2+2 |
6 |
18 |
Level 3 |
x |
x |
x |
Level 4 |
x |
x |
x |
Level 5 |
x |
x |
x |
Level 6 |
x |
x |
x |
Level 7 |
x |
x |
x |
Level 8 |
x |
x |
x |
Level 9 |
x |
x |
x |
Spell DCs:
10+Int+Spell Level
Spells Known:
Cantrips:
-All-
Level 1:
Shield, Lesser Fire Orb, Breath Flare, Burning Rage, Blood Wind, Featherfall, Endure Elements, Identify, Spell Flower, Shock and Awe
Level 2:
Blur, Resist Energy, Heroics, Magic of the Dragonheart, Whirling Blade, Alter Self
Draconic Breath
Level |
Base Damage |
Saving DC |
Level 1 |
2d6+2 Fire |
14 |
Level 2 |
4d6+4 Fire |
15 |
Special Breath Abilities
- Flare Breath: Dazzles targets on failed saving throw (Level 1)
Alter Self (Half Dragon)
- +8 Strength
- +2 Con (Does not increase HP)
- 2x Claws. 1d6 + 1/2 strength each
- +4 Natural Armor
Character History:
In a remote village known only to the dwarves as Stonehaven at the foothills of a mountain range. Secluded, bordering on completely isolated from the world. A human woman by name of Evelynne gives birth to a remarkable creature. Fathered by the descendant of the gold dragon Kyuvildens, Kara'nydraess is born. A surprise to some but a welcome omen to the locals who were eager to help raise her. The result, a kind and caring young lady. Very much aware of her bloodline and ever conscious of her strength. Educated in as much as she could learn from such a small village. Learning the basics of combat from retired adventurers and even basic graps of magic. Though she has the potential for it, the spark of the arcane has yet to manifest itself in her. The village wizard believes it to only be a matter of time before it does however.
Taking on the guise of the village magistrate, Kyuvildens has maintained this small village for years. Visitors, travellers and the rare new resident are never made aware of his draconic nature. This unspoken rule is followed by all the villagers and he likes it that way. Prefering to only reveal his true nature when the situation is appropriate or demands a more dominant presence. Both wise and just, he settles any disputes with diplomacy and is never questioned by the other villagers.
Evelynne Nyatia is not of this village but she has resided there for some time now. Having left the city Avalon to find herself. Losing her way and ending up in her new home. Some say it was good fortune. Kyuvildens believes it to be fate. Regardless of how or why, she was quickly accepted by the small Community and soon bore the child descended of a gold dragon. Gentle and shy. Traits which were passed to her daughter along with the wanderlust she had in her youth.
Upon reaching the age of 15, Kara'nydraess celebrated her comming of age like all people in her village do dispite her different bloodline. This celebration was marked by a wonderous occurance. As forseen by her father, Kara received the graces of the divine. A dream both she and her father had shared for repeating nights. Bahamut had chosen young Kara to become a champion of good but her path to that end would be of her own choosing. With a minimum of posessions, Kara embarked on a personal pilgrimage to test herself and her worth. Neither seen nor heard of for a full year with perhaps small accounts of a dragon-like woman from travelers and rumors of a peaceful dragon residing high within the cliffs. Returning to he homer when the year had passed, she had taken the first steps towards an unknown future. Even her wise father could not provide much insight. Only that she would have to find her way to what she felt in her heart was the path to follow.
Bidding friends and family farewell once more with promises of returning someday as she set out into the world to find something. She knew not what she was looking for. Only that she would know when she'd found it. Leaving the seclusion or her mountainside village once more. Journeying to the east, the homeland of her mother. To Avalon