Immovability

Immovability
Psychometabolism
Level: Psychic warrior 4
Display: Visual
Manifesting Time: 1 standard
action
Range: Personal
Target: You
Duration: Concentration
Power Points: 7
You are almost impossible to move.
Your weight does not vary; instead,
you mentally attach yourself to the
underlying fabric of the plane. Thus,
you could conceivably anchor yourself
in midair. Any creature attempting
to physically move you must
succeed on an opposed Strength
check, and you gain a +20 bonus on
the check. You can’t voluntarily move
to a new location unless you stop concentrating,
which ends the power.
You cannot apply your Dexterity
bonus to Armor Class; however, your
anchored body gains damage reduction
15/–.
You cannot make physical attacks
or perform any other large-scale
movements (you can make smallscale
movements, such as breathing,
turning your head, moving your
eyes, talking, and so on). Powers with
the teleportation descriptor, or any
telekinetic effect, manifested on you
automatically fail.
Augment: If you spend 8 additional
power points, you can manifest this
power as an immediate action

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