Haunting Weapons

Haunting Weapons

Type: Divine
Source: Dragon #334

You have learned the secrets of imbuing weapons with the ability to affect restless spirits.

Prerequisite: Knowledge (religion) 4 ranks, Knowledge (the planes) 4 ranks, ability to turn or rebuke undead.
Benefit: You can spend a turn or rebuke attempt as a standard action to grant the melee weapons (including natural weapons) of all allies (including yourself) within a 30-foot burst the ghost touch special ability. Such weapons count as either corporeal or incorporeal at any given time, whichever is more beneficial to the wielder. The effect lasts until the end of your next turn.

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